Playground / 01
Cellular automata workbench
Simple rules. Unexpected behaviour. A canvas for seeing what happens next.
Simulation Conway’s Game of Life Echo garden HighLife Langton’s ant Predator-prey pond
Starting pattern Random field Glider Blinker Empty canvas
Speed ticks/s
BrushAlive Erase
Draw with a mouse or touch. Drawing pauses the simulation. On the grid, use arrow keys to move and Space to paint.
Keyboard cursor at column 49, row 33.
Population historyLast 160 ticks · Each line scales to its own peak